Play is a vital part of being a person, and failure is a
vital part of play. What is the role of failure in video games? Do players
prefer games where they do not feel responsible for failing? My boy for
instance, he's a champion in computer games. The kind that has levels,
adventures, where the main player gains power and knowledge... And he didn't
start playing from the highest level becoming a champ without making mistakes,
right?! He kept failing, fixing, repeating, experiencing again, getting better,
failing again.. and in the end he feels on top of the world. Why?
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